/* This is povray input for example 7 */ #include "Material.inc" #declare camera_location = < 0.0, 0.0, 100.0 > #declare camera_angle = 0.8 //#declare camera_location = < 0.0, 0.0, 0.7 > //#declare camera_angle = 45.0 #declare camera_look_at = < 0.0, 0.0, 0.0 > camera { location camera_location look_at camera_look_at angle camera_angle up y right x } background { color rgb < 0.0000, 0.0000, 0.0000 > } // Light # 0 light_source { < -0.300, 1.625, 10.500 > color rgb <0.332, 0.332, 0.332 > } // Light # 1 light_source { < 0.088, 0.325, -1.012 > color rgb <1.000, 1.000, 1.000 > spotlight radius 23.39 falloff 31.18 tightness 9.83 point_at < -0.035, -0.155, -1.080 > } #declare STEREO_ROT_Y = 0.0 // Use this for stereo. // Either +/- 3.0 or 0.0 and 6.0 deg. #include "/home/jdlab/esser/Html/ex/ex07_user.inc" union { #include "mol_1.povinc" matrix < 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000 > rotate STEREO_ROT_Y * y scale 1.000 translate <0.0000000, 0.0000000, -1.0000000 > }