Re: O&Linux: hardware accelerated graphics with Nvidia chips

From: Jeramia Ory (ory@cosine.wustl.edu)
Date: Mon May 08 2000 - 11:52:38 CDT


    My initial impressions with them (after pulling my hair out getting them
to work) were that they performed quite well for me with a TNT2 Ultra on a
550MHz Celeron box.  Getting them to work, however, was a chore.  Spin
numbers for ALBP (1libpdb.ent, same as P2, basically) were 2 seconds for all
atoms, 30 seconds for all atom cpk rendered, and 4 seconds for a cartoon
spin.  My only advice to getting OpenGL working is the drivers are not SMP
compatible in my experience.  Interestingly, graphics in MOLMOL are all
black, so the drivers aren't quite complete.
-- 
Jeramia Ory, Ph.D.
Department of Biochemistry
Washington University School of Medicine   H: 314-367-7490
660 Euclid S. Avenue                       W: 314-362-4381
Campus Box 8231                            E: ory@cosine.wustl.edu
St. Louis, MO  63110-1093                 HP: http://cosine.wustl.edu/~ory



> We had a very competent student try these not long after they were
> released, but have yet to get them to work.  Even so, it appears that
> nVidia has been making frequent changes, the latest being May 2 or so, and
> since last week was final exams here, I'm sure the student hasn't tried to
> apply the recent changes yet.
> 
> Things are happening pretty fast now, so I too will be interested in
> hearing from anyone finally able to get hardware 3D rendering working
> under Linux.
> 
> --Joe
> ___________________________________________________________________________
> D. Joe Anderson, Jr.             Computing Support for Botany, ZG, & BBMB.
> botsupport@iastate.edu | zgsupport@iastate.edu | bbsupport@iastate.edu
> 1210 MBB, ISU, Ames, IA 5001   http://molebio.iastate.edu/support
> 



This archive was generated by hypermail 2b29 : Tue Mar 20 2007 - 03:13:26 CST